Marksmanship Hunter

Trinket

#ItemStatsDPSSource
BIS
Equip: Chance on hit to deal 69 to 81 Arcane damage. Deals 2 times as much damage to Naga and Satyrs.
970.6
Unknown
1
Equip: Improves your chance to get a Critical Strike with Melee and Ranged attacks by 1.0%.
Use: Marks your target, increasing your Critical Strike chance against them by 5% for 20 sec. This effect is doubled against Orcs and Ogres. (5 Min Cooldown)
968.9
-1.7
QuestGeneral Drakkisath's Demise
2
Equip: Chance to strike your melee target with lightning for 200 to 300 Nature damage.
965.2
-5.5
QuestDarkmoon Elementals Deck
3
Behemoth Bones
ilvl 61
Equip: +34 Attack Power.
Use: Crack open the bone, healing yourself for 480 to 530 and your nearest ally for 480 to 530. (5 Min Cooldown)
964.8
-5.8
Unknown
4
Hand of Justice
ilvl 58
Equip: +12 Attack Power.
Equip: 1% chance on Melee hit to gain 1 extra attack. Attacks against Dwarves are 3 times as likely to activate this effect. (Proc chance: 3%, 2s cooldown)
963.6
-7.0
DropEmperor Dagran Thaurissan, Blackrock Depths
5
Equip: +30 Attack Power, doubled against Mechanical units.
Use: Energize the lodestone for 10 sec, heightening its magnetic pull and drawing in the weapon of the next melee attacker that strikes you, Disarming them for 8 sec. (8 Min Cooldown)
963.6
-7.0
DropTribute, Dire Maul
6
+17 Fire Resistance
Use: Increase your agility by 33 for 30 sec. If there is an elemental nearby, gain an additional 33. (5 Min Cooldown)
963.3
-7.3
Unknown
7
+10 Agility
+15 Nature Resistance
Equip: +45 Attack Power against Demons.
962.0
-8.6
QuestThe Greatest Race of Hunters
8
Equip: Improves your chance to hit by 0.7%.
Equip: +14 Attack Power. This effect is tripled in Forest and Grassland areas.
961.7
-8.9
Unknown
9
Equip: Dealing damage has a chance to deal 60 Nature damage to you or your current target. Deals 3 times as much damage to Dinosaurs. (Proc chance: 15%, 3s cooldown)
961.7
-8.9
Unknown
10
+6 Fire Resistance
+6 Shadow Resistance
Equip: +18 Attack Power.
Use: Fear all Demons within 15 yds for 6 sec. (5 Min Cooldown)
960.3
-10.3
Unknown
11
Devilsaur Tooth
ilvl 52
+7 Agility
Use: Reduces the Mana cost of your next Revive Pet cast within 30 sec by 100%. (10 Min Cooldown)
960.0
-10.6
QuestThe Green Drake
12
Use: Flick the lighter, dealing 210 Fire damage to all enemies in a cone in front of you. Deals 2 times as much damage to Plants. (1 Min, 30 Sec Cooldown)
959.7
-10.9
QuestThe Great Ezra Grimm
13
Devilsaur Eye
ilvl 52
Equip: +16 Attack Power.
Use: Your next melee or ranged attack within 10 sec will Root the target for 2.5 sec. The duration of this effect is doubled if the target was moving. Only works against Beasts. (5 Min Cooldown)
959.7
-10.9
QuestThe Green Drake
14
+12 Nature Resistance
Equip: +16 Attack Power.
Use: Slows nearby enemies by 50% for 10 sec, increased to 80% in Desert areas. (5 Min Cooldown)
959.7
-10.9
Unknown
15
+4 Strength
+4 Agility
+4 Stamina
+4 Intellect
+4 Spirit
Use: Increases Fire damage taken by 14% and movement speed by 14% for 20 sec. (5 Min Cooldown)
959.5
-11.1
Unknown
16
Equip: +14 Attack Power.
Use: Stuns target and yourself for 3 sec. Ogres are Stunned for 5 sec and refund 50% of the cooldown. (15 Min Cooldown)
959.1
-11.5
Unknown
17
+20 Frost Resistance
Use: Marks a target for delivery. After landing 6 to 8 spells or attacks, deal 467 Fire damage. Number of spells or attacks is halved in Snowy areas. (5 Min Cooldown)
958.9
-11.7
ReputationEverlook, Honored (Zippie Fizzbolt, Winterspring)
18
+7 Fire Resistance
+7 Nature Resistance
+7 Frost Resistance
+7 Shadow Resistance
Equip: Improves your chance to hit by 0.9%.
Use: Increases Frost and Shadow spell damage done by up to 29 for 15 sec. This effect is doubled in Snowy areas. (5 Min Cooldown)
958.4
-12.2
CraftedEnchanting
19
+7 Fire Resistance
+7 Nature Resistance
+7 Frost Resistance
+7 Shadow Resistance
Equip: +2 Weapon Damage.
Use: Increases Attack Power by 55 for 15 sec. This effect is doubled in Volcanic areas. (5 Min Cooldown)
958.3
-12.3
CraftedEnchanting
20
Equip: Improves your chance to get a critical strike by 0.5%.
Equip: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.
958.2
-12.4
Unknown
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