Combat Rogue

Trinket

#ItemStatsDPSSource
BIS
Equip: Chance to strike your melee target with lightning for 200 to 300 Nature damage.
766.7
QuestDarkmoon Elementals Deck
1
Hand of Justice
ilvl 58
Equip: +12 Attack Power.
Equip: 1% chance on Melee hit to gain 1 extra attack. Attacks against Dwarves are 3 times as likely to activate this effect. (Proc chance: 3%, 2s cooldown)
759.7
-7.1
DropEmperor Dagran Thaurissan, Blackrock Depths
2
Equip: Improves your chance to get a Critical Strike with Melee and Ranged attacks by 1.0%.
Use: Marks your target, increasing your Critical Strike chance against them by 5% for 20 sec. This effect is doubled against Orcs and Ogres. (5 Min Cooldown)
758.0
-8.7
QuestFor The Horde!
3
Behemoth Bones
ilvl 61
Equip: +34 Attack Power.
Use: Crack open the bone, healing yourself for 480 to 530 and your nearest ally for 480 to 530. (5 Min Cooldown)
757.1
-9.6
Unknown
4
Equip: Improves your chance to hit by 0.7%.
Equip: +14 Attack Power. This effect is tripled in Forest and Grassland areas.
756.0
-10.8
QuestJob Opening: Guard Captain of Revantusk Village
5
Equip: Improves your chance to hit by 0.7%.
Equip: +14 Attack Power. This effect is tripled in Forest and Grassland areas.
756.0
-10.8
Unknown
6
Equip: +30 Attack Power, doubled against Mechanical units.
Use: Energize the lodestone for 10 sec, heightening its magnetic pull and drawing in the weapon of the next melee attacker that strikes you, Disarming them for 8 sec. (8 Min Cooldown)
755.9
-10.8
DropTribute, Dire Maul
7
Use: Instantly increases your energy by 60. (3 Min Cooldown)
(2) Set : +20 Attack Power.
(3) Set : Decreases the cooldown of Blind by 20 sec.
(5) Set : Decrease the energy cost of Eviscerate and Rupture by 5.
755.9
-10.8
Unknown
8
+17 Fire Resistance
Use: Increase your agility by 33 for 30 sec. If there is an elemental nearby, gain an additional 33. (5 Min Cooldown)
755.3
-11.4
Unknown
9
Equip: Reduces chance to be Dodged or Parried by 1.1%.
Use: Absorbs 450 damage for 15 sec. If this shield expires before 15 sec, 90 to 110 Nature damage will be dealt to all enemies in melee range. (5 Min Cooldown)
755.1
-11.6
VendorPix Xizzix, Stranglethorn Vale
10
+7 Fire Resistance
+7 Nature Resistance
+7 Frost Resistance
+7 Shadow Resistance
Equip: +2 Weapon Damage.
Use: Increases Attack Power by 55 for 15 sec. This effect is doubled in Volcanic areas. (5 Min Cooldown)
754.4
-12.4
CraftedEnchanting
11
+7 Fire Resistance
+7 Nature Resistance
+7 Frost Resistance
+7 Shadow Resistance
Equip: Improves your chance to hit by 0.9%.
Use: Increases Frost and Shadow spell damage done by up to 29 for 15 sec. This effect is doubled in Snowy areas. (5 Min Cooldown)
753.8
-12.9
CraftedEnchanting
12
Equip: Dealing damage has a chance to deal 60 Nature damage to you or your current target. Deals 3 times as much damage to Dinosaurs. (Proc chance: 15%, 3s cooldown)
753.3
-13.4
Unknown
13
+5 Nature Resistance
Equip: Improves your chance to hit by 1.0%.
Use: Remove 1 Disarm effect from target ally. (8 Min Cooldown)
753.0
-13.7
DropMother Smolderweb, Blackrock Spire
14
+15 Nature Resistance
Equip: Improves your chance to hit by 1.0%.
Equip: +45 Attack Power against Humanoids.
753.0
-13.7
QuestGarona: A Study on Stealth and Treachery
15
+6 Fire Resistance
+6 Shadow Resistance
Equip: +18 Attack Power.
Use: Fear all Demons within 15 yds for 6 sec. (5 Min Cooldown)
752.8
-13.9
Unknown
16
Use: Flick the lighter, dealing 210 Fire damage to all enemies in a cone in front of you. Deals 2 times as much damage to Plants. (1 Min, 30 Sec Cooldown)
752.6
-14.2
QuestThe Great Ezra Grimm
17
+12 Nature Resistance
Equip: +16 Attack Power.
Use: Slows nearby enemies by 50% for 10 sec, increased to 80% in Desert areas. (5 Min Cooldown)
752.3
-14.5
Unknown
18
+20 Nature Resistance
Use: Deal 607 Physical damage split between up to 4 nearby enemies. Deals 2 times as much damage to Plants. (5 Min Cooldown)
752.1
-14.6
ReputationEverlook, Honored (Zippie Fizzbolt, Winterspring)
19
Equip: +14 Attack Power.
Use: Stuns target and yourself for 3 sec. Ogres are Stunned for 5 sec and refund 50% of the cooldown. (15 Min Cooldown)
751.7
-15.0
Unknown
20
Equip: Improves your chance to get a critical strike by 0.5%.
Equip: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.
751.2
-15.6
Unknown
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